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3D STUDIO MAX 16.05 | Desenho Técnico
16.05 | Technical Design
Requirements
Fundamental Knowledge on Informatics
3D Studio Max has been gaining a growing importance among tools for 3D complete creation, with advanced solutions for the industry of
film, video and games production.
CONTENTS
OBJECTIVES
- 3D Work Environment
At the end of this training, trainees will have acquired - Point of View Control
knowledge on tridimensional modelling; will know how - Enlargement or Reduction of the Model Size
to apply material on objects, and how to create basic - Visualisation Styles
illumination and do simple animations.
- Coordinates Systems
- Creation of 3D Entities
ADDRESSEES - Modification of 3D Entities
- Creation of Virtual Presentation Models
Everyone who wants to take advantage from working with - Printing
modelling and animation tools.
INFORMATION
Hours: 40h
Time: See Training Plan
Material Delivered: Training Support Material
Training: Attendance Required
Regime: Working Hours / Post-Working Hours
METHODOLOGIES
Methodologies used by the trainer will be
expository, demonstrative and/or active, favouring
the latter whenever possible.
ANGOLA +244 225 400 399 | www.get-ao.com ∙ PORTUGAL +351 244 820 630 | www.get-pt.pt ∙ MOÇAMBIQUE +258 857 367 374 | www.get-mz.com 7

