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3D MODELS (BASICS)                                                                16.05 | Desenho Técnico
                                                                                           16.05 | Technical Design
         Requirements
         No Requirements







          Technological  architecture and data transmissions have developed steadily and rapidly. Architectural, civil  engineering, mechanical,
          electrical, electronic and merchandising projects   have definitely changed and developed in time. The images produced using 3D technology
          can be anything one idealizes, in this artistic world. From landscapes to interior decoration, it is now a possible and an actual fact.





                                                            CONTENTS
             OBJECTIVES
                                                            Module 1 - Introduction and Basic Concepts
             The purpose and aim of this course is to prepare   - Interface and Customization
             professional in the field of architecture, engineering, interior   - Create a New Document, Open, Save and Close
             design, as well as, designers, game developers, motion   - Units Location & Models
             designers and merchandising professionals to rapidly create
             3D models, either for preliminary studies of volumetric   - Basic View
             or creating electronic models, which produce the actual   - Types of Selection
             image with the respective volumes, which facilitates the   - Basic Drawing
             understanding of the design for people who do not have   - Drawing with measurements
             expertise in the reading projects               - Basics notions of presentation
             A very practical and useful modeling tool will be used to
             design, develop, modify and view 3D projects and ideas. It is   Module 2 - Models of Creation
             very effective to create three-dimensional models of objects,   - Working with Layers
             houses, buildings, and other sorts of projects.  - Accuracy in drawing
                                                             - Applying Colour, Materials and Textures
             ADDRESSEES                                      - Group Creation
                                                             - Use of Components
             It is addressed to all those interested in this line of work,   - Quotes
             including students and professionals in the fields of   - Importing and Exporting Images
             architecture, interior designer, landscape design, set design,
             engineering, visual merchandisers, game developers, motion   Module 3 - Project Implementation
             designers and furniture designer.





             INFORMATION

             Hours: 30h
             Time: See Training Plan
             Material Delivered: Training Support Material
             Training: Attendance Required
             Regime: Working Hours / Post-Working Hours




             METHODOLOGIES

             Practical training with complete practical classes, developing
             internal and external images, where each concept after a
             brief theoretical explanation runs through directed examples
             and practical exercises, optimizing and enhancing learning.















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